But after a while the difference they make intends to be one which improves the clarity of UI elements for representing city data. Like anything significantly different, the new colors might take a bit of getting used to. To simulate the appearance of how Deuteranopia compares, an open source Color Oracle program has been used to help develop suitable shades. They are then more distinguishable from one another than the default schemes used. Through editing the game's data files, the idea is by modifying the color scales of key Data Views, a couple of Graphs, along with the Zones view. Hopefully allowing the game to be seen in a much clearer way, and really make it more enjoyable to play. However for those who do have Deuteranopia or similar forms of partial color blindness, the combined adjustments made here might be extremely beneficial. Understandably each person sees color slightly differently, and so these mods likely won't be useful for everyone. In our 3rd official Cori Boomâ„¢ release to the STEX, and I are pleased to present a mod which transforms the game's UI elements, for greater optimal contrast for those who have Deuteranopia color blindness. (Which might be useful for other people too.) A set of mods to help people with Deuteranopia color blindness enjoy SC4 better.
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